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Thrym (Dungeons & Dragons) : ウィキペディア英語版 | Thrym (Dungeons & Dragons)
In the ''Dungeons & Dragons'' role-playing game, Thrym is the lord of the frost giants. He is a god of cold and ice, as well as a deity of magic. ==Publication history== Thrym was first detailed in ''Deities and Demigods'' (1980).〔Ward, James and Robert Kuntz. ''Deities and Demigods'' (TSR, 1980)〕 Thrym was detailed in the 2nd edition ''AD&D'' book ''Legends & Lore'' (1992), including details about his priesthood.〔Ward, James and Troy Denning. ''Legends & Lore''. Lake Geneva, WI: TSR, 1990〕 His role in the cosmology of the Planescape campaign setting was described in ''On Hallowed Ground'' (1996).〔McComb, Colin. ''On Hallowed Ground'' (TSR, 1996)〕 His role in the giant pantheon of the Forgotten Realms setting is detailed in ''Giantcraft'' (1995).〔Winninger, Ray. ''Giantcraft'' (TSR, 1995)〕 Thrym was described briefly in ''Defenders of the Faith'' (2000).〔Redman, Rich and James Wyatt. ''Defenders of the Faith'' (Wizards of the Coast, 2000)〕 He was detailed in the third edition version of ''Deities and Demigods'' (2002).〔Redman, Rich, Skip Williams, and James Wyatt. ''Deities and Demigods'' (Wizards of the Coast, 2002)〕 His priesthood is detailed for 3rd edition in ''Complete Divine'' (2004).〔Noonan, David. ''Complete Divine'' (Wizards of the Coast, 2004)〕
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